
MOTION TRACKER signals are no longer color coded for individual actors and are now represented by simple white dots. Alien BLOOD/ACID COLOR is a dull yellowish/green instead of neon green which is used for the Predator. Improvements, fixes and additions based on feedback from the modding community (See below). (was slightly bugged before)įixed BFALL1 and SFALL1 textures with appropriate dripping slime/acid.įixed some texture patches and alignments.Ĭhanges from RC1 to RC2 (Graphics, weapon, alt fires, etc.) (forgot this from last update log)įixed smartgun tracer when playing with IWADS/PWADS. They previously stopped working for some reason.

More sprite work (improved iron site on Pulse Rifle, Pistol iron sights, etc)įixed dynamic rotating emergency lights. Red border on MOTION TRACKER only appears when a facehugger is within range. They do now.randomly jumping back and forth between ceiling and floor. Previously, the standard ceiling Xenos would not jump back up to the ceiling after dropping the initial time. Once released, he can be ordered to follow or stand ground. You can rescue him with the "use key" or leave him to his fate. The FRIENDLY COLONIST now shows up in IWADS/PWADS as a cocooned human. Player movement is slowed when using iron sights. Pressing the iron sights key during reload animation will return to iron sights after reloading. Weapons revert to normal sights after reloading from iron sights. Previously, player speed would remain reduced until reload finished. Player can run while reloading from iron sights. Human enemies have a burning death animation when killed with fire. More balancing for iwad/pwad item placements and amounts.

The challenge was too much and felt cheap. Rebalanced boss level (ERADICATION MAPSET) for all classes.

It can also help with nukage areas and to help in particularly hard fights.

This feature will help with wads that disable jumping allowing the player to use speed and possibly strafe running to In various wads was impossible with this slower movement speed. This was added to compensate for the slower player speed in the mod. Added ALT fire "Burst shot" to SHOTGUN that fires 3 shells in quick succession.Īdded an adrenaline speed boost that last for 30 seconds and then recharges after a short time.
