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Factorio latest version number
Factorio latest version number






factorio latest version number

Added LuaEntityPrototype::use_exact_mode read.Added LuaLogisticNetwork::get_supply_points.Added LuaLogisticNetwork::get_supply_counts.Added LuaBootstrap::register_metatable.Added LuaEntity::rocket_silo_status read and defines.rocket_silo_status.Added LuaEntity::is_rail_in_same_rail_block_as.Added LuaEntity::is_rail_in_same_rail_segment_as.

factorio latest version number

  • Added LuaEntity::get_rail_segment_rails.
  • LuaEntity::get_connected_rail also returns rail_direction and rail_connection_direction going back to origin rail.
  • Added support to set player.opened to script inventories.
  • Added support for circuit connections to linked containers.
  • Supported values are 1 (for 1x1 grid) and 2 (for 2x2 grid).

    factorio latest version number

  • Added EntityPrototype::build_grid_size.
  • Added support for container entities with filters by using inventory_type = "with_bar" or "with_filters_and_bar".
  • Modded tips and tricks information is remembered when the associated mods are temporarily removed/disabled.
  • Fixed that the reset-to-default tooltip for string mod settings wasn't fully localised.
  • Fixed character inventory was not auto sorted when changing armor.
  • Fixed that the LuaPlayer::remove_alert 'prototype' parameter wouldn't accept an actual prototype instance.
  • Fixed a crash when viewing other player inventories when changing controllers.
  • Fixed an issue with biter AI that could freeze the game.
  • Fixed an issue when installing mod dependencies related to base-game dependencies.
  • Fixed startup mod settings would show as being able to be reset while the game is running.
  • Fixed a desync when canceling deconstruction of cliffs when a robot has already thrown the explosive.
  • Integrated SDL_Mixer for audio mixing, which is now the default mixer.
  • Added support for SRV records on Windows.







  • Factorio latest version number